![]() Not only will the cinematics be getting a visual upgrade, but Gallerani also confirmed that the game would be playable in up to 2160p on next-gen consoles, and that it would be able to run on a 21×9 monitor, or “…anything you expect from a modern game for resolution settings”. The original soundtrack will be playing… the visuals will be full 3-d models…” Something to look forward to on release, to be sure. In reply to a question concerning if the original cinematics would remain in D2R, Gallerani replied that “We are literally remaking shot for shot all 27 plus minutes of cinematics from D2. During today’s Diablo Q&A session, we got to hear more from Principal Designer Rob Gallerani about D2R’s planned features and improvements, as well as what would stay the same.īlizzard has always been known for their excellent cinematics, and fans have expressed interest over what would become of Diablo II’s many cutscenes. Diablo II: Resurrected was officially announced at Blizzcon yesterday, and we learned a fair bit about the systems behind the game, as well as the effort that is going into faithfully recreating the world of DII that we remember.
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